This portfolio was coded by me and is currently being recoded for responsiveness
A Movie Ticket Booking App designed with accessibility features for wheelchair users. Cinemate is a movie buddy for an inclusive cinematic experience.
The target user are wheelchair customers (permanent & temporary), who love watching movies on the big screen. Yes, I know these users might not be the majority, but accessibility matters! Let's see how other customers can also benefit from these special features designed for our friends in wheels.
This is an aggregated map, created from data collected after interviewing two users, one of whom was a temporary wheelchair user. Due to time constraints, I conducted fewer interviews. I hope to do more user interviews soon.
A fictional Mai was selected as the ideal candidate for prototyping, guiding the project through design and testing phases.
The CJM helps visualize the steps Mai takes when interacting with the app before and during her movie-going experience, as well as the pain points she encounters along the way.
This helps guide me through the entire design process, avoiding rambling thoughts and creating benchmarks for success.
Keep asking 'how' helped me brainstorm solutions to assist Mai. Actually, I've tried 'Crazy Eights' first, but it seemed like it didn't work for me.
I summarized the competitive audit to identify gaps in the market and opportunities when building Cinemate.
A main user flow has been developed to provide users with a clear path through the Cinemate app. However, it reflects an ideal scenario. I still need to create more flows to better optimize the app.
The overall structure of the Cinemate app.
The big picture storyboard primarily focuses on the user’s needs and emotions, while the close-up storyboard concentrates on the product.
This prototype has been created in preparation for the upcoming usability test. Its primary focus is on the app's functionality rather than its visuals.
Oops, another long text, but it’s super helpful for me to conduct smooth usability testing.
I observed a friend, who is also the target user for this project, interact within the app to study her behaviors. I then took notes for further investigation.
01 / Empathize
02 / Define
03 / Ideate
04 / Prototype
05 / Test
Visuals